Update: We last updated this article with new classes in 99 Nights in the Forest on December 28, 2025.
Classes are one of the most important features in 99 Nights in the Forest. They give you special abilities and starting equipment that can completely change how you play the game. Each class has its own strengths and helps you survive in different ways. Whether you want to be a hunter, a medic, or a sneaky assassin, there's a class that fits your playstyle.
How to Change Classes
Changing your class is pretty simple. When you join the lobby, you'll see a general store. Walk over there and you can check the classes available. You can also click the "Classes" button on the left side of your screen without moving around.
You need diamonds to buy new classes, and the prices range from 10 diamonds for the cheapest class up to 500 diamonds for the most expensive one. Each class starts at level 1, but you can upgrade them to level 3 by completing specific tasks. If you're impatient, you can also spend 250 Robux to skip to the next level instantly.

All Classes in 99 Nights in the Forest
The game currently has 16 different classes you can choose from. Each one gives you different starting tools and special abilities. Some classes are better for beginners, while others are more challenging but offer powerful rewards. The developers might add more classes in future updates, so keep an eye out for new options.
| Class | Cost | Starting Tools | Level 1 Perk | Level 2 Perk | Level 3 Perk |
|---|---|---|---|---|---|
![]() Camper | 10 Diamonds | Basic camping gear | 10% less hunger drain | Better night vision | Start with Stew |
![]() Scavenger | 25 Diamonds | Scavenging tools | 2 extra sack spaces | 20% faster chest opening | Bonus scrap from chests |
![]() Medic | 40 Diamonds | Medical supplies | 5x faster revives | Better healing for others | Bandage upgrades to Medkit |
![]() Cook | 40 Diamonds | Cooking equipment | Better food gives more hunger | 20% faster cooking | 25% chance for Hearty Stew |
![]() Hunter | 40 Diamonds | Hunting gear | More meat from kills | Better pelt drops | Extra wolf pelt trades |
![]() Decorator | 40 Diamonds | Hammer | More furniture per visit | Trader always visible | 25% furniture discount |
![]() Base Defender | 40 Diamons | Defender Blueprint | Starts with a defense blueprint | + Defenses can be upgraded | Defenses you place deal higher |
![]() Support | 45 Diamonds | Bandage | + Bond with another player at the start of the game + Absorb some damage for player + Deal more damage when closer together | + Your support eats for both of you 80/20 Requirments Absorb damage for your supported player: 0/500 Deal bonus damage with your supported player: 0/200 | + You can see the beam to your player at any distance Requirments Absorb damage for your supported player: 0/1500 Deal bonus damage with your supported player: 0/500 |
![]() Fisherman | 50 Diamonds | Fishing Rod | Your fishing rods level up faster | Fishing rod casts are instant and further | Fish hook onto your fishing rod faster |
![]() Gambler | 55 Diamonds | Random Item | + 50/50 chance of upgrading/downgrading standard chests on opening it | + 60/40 chance of upgrading/downgrading standard chests on opening it | +10% chance for chests to also drop coins |
![]() Ranger | 70 Diamonds | Gun with 18 ammo | Start with 18 ammo | 10% chance to save ammo | Start with 30 ammo |
![]() Lumberjack | 70 Diamonds | Good Axe | 20% chance for bonus logs | 25% chance for double saplings | 20% chance for 1-2 bonus logs |
![]() Zookeeper | 70 Diamonds | Old Taming Flute | + Your taming flute levels up faster + You can have 3 tamed animals regardless of flute level | + Feeding tamed animals will restore more of their health | + You require 1 less step to tame an animal |
![]() Farmer | 80 Diamonds | Watering Can | Use watering can for rarer crops | Some saplings grow into apple trees | Farm plots guaranteed to grow 1 pumpkin |
![]() Undead | 100 Diamonds | Bandage | Gain a permanent bonus every time you are revived | You can be revived instantly | You can move for 8 seconds after death |
![]() Berserker | 100 Diamonds | Medkit | After first death, auto-revive with low HP and hunger | On reviving receive a strength boost for a short duration | Deal higher damage as your HP gets lower |
![]() Brawler | 100 Diamonds | Leather Body armor | Can't use guns, +40% HP, +30% melee damage | +10% health regen, faster regen | 5% chance to block damage |
![]() Alien | 100 Diamonds | Alien tech | Excellent night vision, slower sprint when overheating | Alien tech recharges faster | Sprint faster at full charge |
![]() Chef | 150 Diamonds | Chef Station Blueprint and Recipe Book | + Can cook new unique recipes that give players huge bonuses + All cooked items are seasoned | + Unlock a new recipe | + Unlock a new recipe |
![]() Fire Bandit | 200 Diamonds | Infernal Crossbow, Wildfire | Start with an Infernal Crossbow, and a Wildfire potion | Your other tools have a chance to set enemies on fire | + 10% chance to get wildfire as a bonus drop from chests |
![]() Poison Master | 200 Diamonds | Blowpipe, Poison Armour | Your poison effects are stronger | + 25% chance for enemies to spread their poison on death | + Attacks deal increased damage to enemies afflicted with poison |
![]() Blacksmith | 200 Diamonds | Hammer | Craft items in next tier (up to tier 4) | 2 random recipe discounts | Extra scrap from grinder |
![]() Beastmaster | 400 Diamonds | Good Taming Flute | You can summon tamed wolves with 3 steak + You start with 3 steak in your sack + You can have up to 5 pets | Your wolves run much faster when attacking | The first wolf you summon will be an alpha wolf |
![]() Assassin | 500 Diamonds | Katana, 120 Throwing Knives | +10% speed, -15% HP, 5% knife spawn chance | Critical strike chance | 10% knife spawn chance |
![]() Necromancer | 600 Diamonds | Cultist Staff | You collect souls from dead cultists + Use your staff to consume souls and resurrect cultists + You can have up to 6 summons | Resurrected cultists deal greater damage | You get better night vision the more cultists you have |
![]() Pyromaniac | 600 Diamonds | Flamethrower | Reload your flamethrower with fuel canisters. Food is auto-cooked on drop | Fuel canisters restore even more fuel | You move faster for every burning enemy |
![]() Cyborg | 600 Diamonds | Alien tech, Armor | Excellent night vision, take damage when overheating | Alien tech deals increased damage | Kills restore alien tech energy |
![]() Big Game Hunter | 600 Diamonds | Rifle and Rifle Ammo | + Can consume animal pelts to gain permanent bonuses | + Higher pelt drop rate | + You can infinitely consume mammoth tusks to permanently gain health |
| Vampire | 600 Diamonds | Vampire Cloak and Vampire Scythe | + Gain lifesteal energy when attacking with any melee weapon + Run faster at night | + Better vision at night | + Increased healing from lifesteal |
Choosing the Right Class for You
Each class offers a different way to play 99 Nights in the Forest. New players should start with the Camper class since it's cheap and forgiving. If you like helping teammates, try the Medic class. For players who want to fight, the Ranger or Brawler classes work well. The Assassin class is only for experienced players who want a real challenge.
Remember that you can level up your classes by completing specific tasks. Each level gives you better perks, so it's worth working toward those upgrades. Pick a class that matches how you like to play, and you'll have much more fun surviving in the forest.
Updated: December 28, 2025



























