Bite by Night has several maps, and each one feels completely different. You never know which one you'll load into since the game picks it randomly, so knowing each map ahead of time gives you a real advantage. Here is the complete list of all Bite by Nights Maps.
All Maps in Bite By Night Explained
There are currently three maps in the game:
1. The Forest
The Forest is one of the scariest maps in the game. It’s a large outdoor area with paths leading in different directions to various spots. As the match goes on, the map slowly fills with a red light, which makes the whole place feel even more unsettling.

The map has lights, barriers, and tents scattered around, plus a location called the Afton Residence, which is a nice nod to the FNAF lore. There's only one exit in The Forest, so you really need to know where you're going.
Here is the list of things and areas you can find in the Forest map:
| Area | Description |
|---|---|
| Killer Spawn Area | Where the killer starts the match |
| Camp Area | A tent area spread across different parts of the map |
| Tunnel | A tight pathway connecting areas |
| Open Area | Features water towers |
| Dead-End Areas | Spots with no way out |
| Afton Residence | A building tied to Five Nights at Freddy's lore |
| Only Exit | The single escape point for survivors |
2. The Warehouse
The Warehouse is the second original map. It's an indoor industrial setting, which gives it a very different vibe compared to the open wilderness of The Forest. It also only has one exit, just like The Forest.

Here is the list of things and areas you can find in the Warehouse map:
| Area | Description |
|---|---|
| Ramp Area | A sloped section with multiple viewpoints |
| Laboratory | A suspicious lab room |
| Mimic Room | A room themed around The Mimic |
| Entryway | The main entrance to the map |
| Storage Area | The core warehouse section, full of shelves and crates |
| Only Exit | The single escape route for survivors |
3. The Pizzeria
The Pizzeria is probably the most familiar map if you've played any FNAF game before. The layout is directly inspired by the game, with a Dining Room at the center, a Party Stage, and two hallways on either side leading to a Security Office. The Security Office has a door and a light on each side, just like the original game.

One of the biggest mechanics here is the Power Meter. It's on the wall of the Security Office and shows how much power you have left. The power can only close one door at a time.
The Pizzeria also actually has three exits, which makes it very different from the other two maps. That gives survivors more options to escape but also more ground to cover. Here is the list of things and areas you can find in the Pizzeria map:
| Area | Description |
|---|---|
| Play Area | An open zone that looks like it is made for kids' activities |
| Kitchen | A back-of-house area with its own exit |
| Arcade | A game room with its own exit |
| Security Room | The main defensive position with doors and lights |
| Left Hall | Hallway leading to the Security Room |
| Right Hall | Hallway leading to the Security Room |
| Party Stage | Where killer spawns can happen |
| Entrance Exit | Main exit for survivors |
| Kitchen Exit | Secondary escape route through the kitchen |
| Arcade Exit | Third escape route through the arcade |
No matter which map you load into in Bite by Night, knowing the layout is a huge advantage. Learn the exits first, then figure out the paths and key locations from there. If you need a beginner's guide or more information about this game and its features, you can also check our dedicated Bite by Night wiki!
Published: March 30, 2026