| Details | Information |
|---|---|
| Game | CONTROL Resonant |
| Developer | Remedy Entertainment |
| Release Date | September 24, 2026 |
| Launch Time | 10:00 AM EDT |
| Genre | Action Adventure |
| Platforms | PlayStation 5, Xbox Series X|S, PC |
| Players | 1 Player |
| Editions | Standard, Digital Deluxe |
| Price | $59.99 – $69.99 |
| Protagonist | Dylan Faden |
| Setting | Manhattan, New York |
| Pre-Orders | Available Now |
Ever since Remedy revealed CONTROL Resonant, I’ve been curious to see how the studio would follow up one of the weirdest and most memorable games of the last decade.
What surprised me most wasn’t the return of the Federal Bureau of Control. It was the decision to put Dylan Faden in the spotlight. CONTROL left plenty of unanswered questions surrounding Jesse’s brother, and now it looks like he’s finally getting his chance to step out of the shadows.
If you’re as excited as I am to dive back into Remedy’s bizarre paranormal universe, here’s everything worth knowing before launch.
CONTROL Resonant launches on September 24, 2026 at 10:00 AM EDT.
Here’s when players around the world can start exploring Manhattan’s latest paranormal disaster.
| Region | Date & Time |
|---|---|
| Eastern Time (EDT) | September 24, 2026, at 10:00 AM |
| Central Time (CDT) | September 24, 2026, at 9:00 AM |
| Mountain Time (MDT) | September 24, 2026, at 8:00 AM |
| Pacific Time (PDT) | September 24, 2026, at 7:00 AM |
| United Kingdom (BST) | September 24, 2026, at 3:00 PM |
| Central Europe (CEST) | September 24, 2026, at 4:00 PM |
| India (IST) | September 24, 2026, at 7:30 PM |
| China (CST) | September 24, 2026, at 10:00 PM |
| Japan (JST) | September 24, 2026, at 11:00 PM |
| Australia (AEST) | September 25, 2026, at 12:00 AM |
| New Zealand (NZST) | September 25, 2026, at 2:00 AM |
CONTROL Resonant picks up after the events of the original CONTROL, but this time the focus shifts from Jesse Faden to her brother, Dylan Faden.
After spending years imprisoned and experimented on by the Federal Bureau of Control, Dylan finds himself deployed during a full-scale paranatural crisis.
The Hiss is no longer confined within the walls of the Oldest House.
Reality itself is beginning to unravel.
Manhattan has become ground zero for a catastrophic outbreak involving the Hiss, the Mold, and other supernatural threats that are reshaping the city into something entirely unfamiliar.
As Dylan struggles to understand his own powers, he’ll also search for Jesse while attempting to stop a crisis that threatens the entire world.
Personally, I love this setup. The first game hinted at Dylan’s potential throughout the story, and now it feels like Remedy is finally ready to explore what kind of person he becomes after everything he endured.
One of the biggest changes in CONTROL Resonant is the setting.
Instead of being confined to the ever-changing halls of the Oldest House, players will explore multiple regions across a distorted version of Manhattan.
According to Remedy, these areas feature:
The original CONTROL was at its best when reality completely broke down around you. Seeing those concepts expanded into an entire city sounds incredibly promising.
While Jesse’s telekinetic abilities defined the original game, Dylan appears to bring his own unique approach to combat. As he grows stronger throughout the story, players will be able to customize and evolve his powers through a progression system that shapes how his abilities develop.
What excites me most is the balance between supernatural powers and physical combat.
Remedy isn’t simply giving players another telekinetic hero. Instead, Dylan’s abilities seem designed to complement a much more aggressive combat style.
The standout feature for me is easily Dylan’s weapon.
Known as the Aberrant, this shape-shifting melee weapon can transform into different forms during combat.
The ability to instantly switch between weapon types during combat sounds like it could add a lot of variety to encounters.
If Remedy nails the transitions and animations, this could become one of the most satisfying combat systems the studio has ever created.
There are currently two editions available.
Includes:
Includes:
For just $10 more, the Deluxe Edition feels like a pretty reasonable upgrade, especially if you’re the type of player who enjoys digital artbooks and soundtracks.
The Starter Resource Bundle could also provide a nice boost early in the game.
The original CONTROL remains one of my favorite action games of the past decade because it wasn’t afraid to be weird.
Most games give you answers. CONTROL gave you more questions.
From what I’ve seen so far, Resonant looks like it’s doubling down on everything that made the first game special while expanding the scope far beyond the Oldest House.
A new protagonist, a corrupted Manhattan, shape-shifting weapons, gravity-defying environments, and more paranormal chaos than ever before? That’s exactly the kind of sequel I was hoping for.
Until then, I’ll be counting down the days until Dylan Faden finally steps into the spotlight.