If you’ve ever wanted to be the hero who wins team fights with a single hook in Deadlock, Bebop is the character for you. This modified scrap golem combines powerful crowd control with devastating spirit damage, making him one of the most flexible heroes in Deadlock. Let me guide you on how to play Bebop, his best build, and strategies.

Table of Contents
How to Play Bebop in Deadlock: Core Abilities and Leveling Order
Before learning deeper into his builds, let’s understand what makes Bebop such a threat on the battlefield. Here are his core abilities:
Abilities | Description |
![]() Hook | The ability that lets you pull enemies or allies to your position. Its strength comes from versatility, you can rescue teammates or drag enemies into danger. • Base: 10 damage. • AP 1: Deals 25% more weapon damage against hooked enemies for 10s duration. • AP 2: +30m cast range. • AP 5: -11.5s cooldown. |
![]() Sticky Bomb | This explosive can stick to enemies or yourself, dealing big area damage after a short delay. Placing it wisely can disrupt enemy positioning. • Base: 110 damage, 6m radius, and 3s duration. Gain +1.5% bomb damage for every enemy hero hurt. Gain +4% bomb damage for every enemy hero killed within 12.0s. • AP 1: -8s cooldown. • AP 2: +75 damage. • AP 5: On attach, target deals -30% less damage for 5s. |
![]() Exploding Uppercut | A close-range attack that knocks enemies back, deals damage and slows their fire rate on landing. • Base: 0.01 Uppercut damage, 80 area damage, 14m radius, 15% slower fire rate, and 5s duration. • AP 1: -10.5s cooldown. • AP 2: Gain fast spin-up time, 2x radius, and +50% weapon damage for 12s duration. • AP 5: Set Hook cooldown to 0 and instantly add 100% bullets to your current clip. |
![]() Hyper Beam (Ultimate) | Fire a powerful laser that damages and slows enemies in its path. Best to be used from high ground or after a well-timed hook. • Base: 205 DPS, 25% movement slow on hit, 2.9m beam width radius, and 70m beam length radius. • AP 1: -30s cooldown. • AP 2: +100 DPS. • AP 5: Heals Bebop for 80% of its damage on heroes and 25% on non-heroes. |
For the best results with Bebop, upgrade your abilities in this order:
- Start with Hook at level 1 for initiating fights and creating opportunities.
- Take Sticky Bomb at level 2, which will perfectly complement your Hook for additional damage.
- Get Exploding Uppercut at level 3 for close-range control.
- Last but not least, unlock Hyper Beam at level 4 for a team fight.
Early Game Items for Bebop (0-15 Minutes)
The early-game items for Bebop are all about establishing lane presence and building your core items. Focus on landing hooks when enemies are out of position and coordinate with your lane partner. From the start until 15 minutes into the game, your goal isn’t necessarily to get kills but to disrupt the enemy’s farming. Start with:
Item Name | Cost (Souls) | Description |
![]() Mystic Burst | 500 | Essential for early damage output |
![]() Healing Rite | 500 | Provides sustain in lane |
![]() Melee Lifesteal | 500 | Helps with trading and staying healthy |
![]() Spirit Strike | 500 | Amplifies your ability damage |
![]() Sprint Boots | 500 | Critical for positioning |
![]() Mystic Reach | 500 | Extends your hook range |
Mid-Game Items for Bebop (15-25 Minutes)
During this phase, focus on creating opportunities for your team. Hook key targets, use your ultimate Hyper Beam to zone enemies, and protect your carries:
Item Name | Cost (Souls) | Description |
![]() Health Nova | 1,250 | Team fight sustainability |
![]() Improved Cooldown | 1,250 | More frequent ability usage |
![]() Divine Barrier | 1,250 | Defensive capability |
![]() Spirit Armor | 1,250 | Survivability boost |
![]() Superior Cooldown | 4,250 | Core item for hook plays |
Also Read:
- Deadlock Curiosity Shop Locations: Where to Buy Items and Power Up
- Deadlock Teleporter Locations: How to Find and Use Them Effectively
Late-Game Items for Bebop (25+ Minutes)
By the late game, you should already be a powerful force. At this stage, positioning becomes very important. Stay behind your frontline unless you’re making a play, and save your ultimate for key moments like objective fights. Focus on:
Item Name | Cost (Souls) | Description |
![]() Superior Cooldown | 4,250 | Maximum hook uptime |
![]() Hunter’s Aura | 3,000 | Team damage boost |
![]() Mystic Slow | 4,250 | Control enhancement |
![]() Improved Spirit Armor | 4,250 | Late game survivability |
Situational Items for Bebop
If you get extra Souls, then you face a specific team composition or need to counter enemy strategies, here are the items you should consider:
Item Name | Cost (Souls) | Description |
![]() Crippling Headshot | 6,200 | Shuts down mobile enemies |
![]() Spiritual Overflow | 6,200 | Gives maximum spirit damage output |
![]() Phantom Strike | 6,200 | Core item for assassination combos |
![]() Diviner’s Kevlar | 4,250 | Extra defensive option while diving |
![]() Shadow Weave | 6,200 | Ultimate escape/initiation tool |
Strategies to Play Bebop in Deadlock
When you are playing Bebop for combat, remember:

- Aim your hook just ahead of moving targets.
- Try the hook-bomb combo for extra damage.
- You can also use the terrain to your advantage, helping to hide your hook animation for surprise attacks.
- Start from the high ground when using ultimate ability and use it to zone enemies away from objectives.
Bebop will be a great hero when you can play smart and understand the game. Get in there and show what a skilled Bebop can do. Don’t forget to check our Abrams best build in Deadlock too!