When you’re digging for treasure in Roblox Dig, having the right charms can make all the difference. These pieces of equipment boost your stats and give you abilities that make finding rare items much easier. With so many charms available in the game, it can be hard to know which ones are worth your time and money.
This tier list ranks all the charms in Dig based on how useful they are, how easy they are to get, and how much they help you progress through the game.

What Are Charms in Dig?
Charms are equipment items that give you permanent stat boosts and special abilities. Think of them like accessories that make your digging more effective. You can equip up to three charms at once, but you need to level up to unlock all the slots.
You start with one charm slot for free. The second slot opens when you reach level 10, and the third slot becomes available at level 25. You can get charms from shops, quest rewards, completing journal pages, or defeating bosses.
Also read:
- Dig Blood Moon Event Guide
- All Dig Blood Moon Chest Items
- Roblox Dig Codes
- Totems in Dig Roblox: Effects, Prices, and How to Get Them
- All 6 Bosses in Dig Roblox: How to Beat and Get Rewards
Charms Tier List
Here’s how we rank all the charms in Dig:
| Tier | Charm Names |
|---|---|
| S-Tier | Radioactive Horns, Ghastly Lantern, Blood Crown, Ectoplasm Sleeve, Cauldron Hat, Farmer’s Hat, Magic Top Hat, Prismatic Domino Crown |
| A-Tier | Blazing Gauntlet, Magma Boots, Super Blue Coil, Imp Horns, Hikers Bag, Archer Hat, Jar of Peanut Butter, Jar of Jam, Umbrella Hat, Sydney’s Katana, Haste Coil, Fruit Hat, Super Regen Coil, Flower Crown, Tenacity Brace, War Shield |
| B-Tier | Blueshroom Cap, Energy Apparatus, Blue Coil, Controlled Glove, Shoulder Bag, Ninja Headband, Copper Cowboy Hat, Pearl Necklace, Fuzzballs Foot, Banjo, Lifting Belt, Rock Pounder |
| C-Tier | Ice Picks, Large Log, Fortuned Bell, LED Headlamp, Lantern, Dynamite Sash, Regen Coil, Vision Goggles, Solstice Bell |
| D-Tier | Training Glove, Lucky Bell, Construction Headphones, Pebble Pal |
S-Tier Charms
These are the best charms in the game that you should prioritize getting:
| Charm Name | How to Get | Key Stats |
|---|---|---|
| Radioactive Horns | Defeat Molten Monstrosity boss | Boss Damage +12-20%, Endurance +3-10% |
| Ghastly Lantern | Complete Rooftop Woodlands journal | Carry Load +6-18, +1 Light Source |
| Blood Crown | Buy from Meteor for $100,000 | Control -15% to -5%, Take less damage when missing |
| Ectoplasm Sleeve | Complete ghost hunter quest | Endurance +5-17%, Control +5-16% |
| Cauldron Hat | Buy from Traveling Merchant for $45,000 | Strength +10-17%, Walk Speed -9% to -4% |
| Farmer’s Hat | Complete Silver’s Farm barn quest | Control +3-10%, Strength +3-10%, Endurance +3-10% |
| Magic Top Hat | Buy from Traveling Merchant for $15,000 | Jump Power +10-18%, Increases modification chance |
| Prismatic Domino Crown | Complete all journals | Endurance +3-6, Strength +12-25%, Luck +15-31% |
A-Tier Charms
These charms are excellent choices that work well in most situations:
| Charm Name | How to Get | Key Stats |
|---|---|---|
| Blazing Gauntlet | Complete Mount Charcoal journal | Strength +1-10%, Control +0.5-2.5, Survive in Mount Charcoal |
| Magma Boots | Complete Phoenix Tribe quest | Jump Power +10-17%, Endurance +5-18%, Survive in Mount Charcoal |
| Super Blue Coil | Buy from Traveling Merchant for $15,000 | Jump Power +10-17%, Grants double jump |
| Imp Horns | Buy from Mount Charcoal for $45,000 | Strength +5-12%, Lose endurance faster but hit harder |
| Hikers Bag | Find beside Lighthouse for $1,500 | Carry Load +6-16 |
| Archer Hat | Complete Verdant Vale journal | Control +10-20%, Haste +2-11%, Strength -5% to -1% |
| Jar of Peanut Butter | Buy from Tom’s Bakery for $4,000 | Control +2-5%, Jump Power +6-9% |
| Jar of Jam | Buy from Silver’s Farm for $2,200 | Haste +1-3%, Walk Speed +2-9% |
| Umbrella Hat | Complete Cinder Shores journal | Control +2-6%, Lower gravity |
| Sydney’s Katana | Complete Sydney’s quest behind lighthouse | Control +5-8% |
| Haste Coil | Buy from Traveling Merchant for $5,000 | Haste +1-6% |
| Fruit Hat | Complete Alona Jungle journal | Haste +1-6%, Walk Speed +1-9, Heals endurance over time |
| Super Regen Coil | Buy from Combat Guild for $25,000 | Endurance +7-10%, Heals you and nearby players |
| Flower Crown | Complete Wise Oak quest | Strength +6-13%, Endurance +6-12%, Non-modified items become Petrified |
| Tenacity Brace | Buy from Traveling Merchant for $17,500 | Endurance +1-12%, Return to 50% endurance when about to lose item |
| War Shield | Buy from Combat Guild for $10,000 | Endurance +1-14%, Parry 50% of attacks |
B-Tier Charms
These charms are decent and have balanced uses:
These charms are decent and have balanced uses:
| Charm Name | How to Get | Key Stats |
|---|---|---|
| Blueshroom Cap | Complete Blueshroom quest in Cinder Cavern | Endurance +4-7%, Boss Damage +5-11%, 25% chance for Blurple modification |
| Energy Apparatus | Buy from Traveling Merchant for $1,200 | Strength +1-11% |
| Blue Coil | Buy from Fox Town for $250 | Jump Power +2-12%, Makes gravity coil sound when jumping |
| Controlled Glove | Buy from Fox Town for $600 | Control +1-5% |
| Shoulder Bag | Buy from Fox Town for $350 | Carry Load +1-9 |
| Ninja Headband | Buy from Alona Jungle for $25,000 | Boss Damage +4-7%, Parrying grants Focus stacks for more boss damage |
| Copper Cowboy Hat | Complete Copper Mesa journal | Walk Speed boost, First hit has maxed out control |
| Pearl Necklace | Buy from Cinder Shores for $800 | Endurance +3-5%, Luck +2-5% |
| Fuzzballs Foot | Defeat Fuzzball boss | Luck +1-4, Luck +1-8% |
| Banjo | Complete Silver’s Farm banjo quest | Endurance +5-17%, Chance to strum music for luck bonus |
| Lifting Belt | Buy from trainer on road to Mount Cinder for $9,000 | Endurance +1-9% |
| Rock Pounder | Buy from Fox Town for $500 | Endurance +4-12%, Boss Damage +1-6%, +25% strength on hard surfaces |
C-Tier Charms
Good for early game or specific situations:
Good for early game or specific situations:
| Charm Name | How to Get | Stats |
|---|---|---|
| Ice Picks | Complete Mount Cinder journal | Strength +0.1-2 |
| Large Log | Complete Fernhill Forest journal | Luck +0.25-1.5 |
| Fortuned Bell | Buy from Cinder Shores for $1,450 | Luck +1-7% |
| LED Headlamp | Buy from Cinder Cavern for $300 | +1 Light Source |
| Lantern | Buy from Traveling Merchant for $600 | +1 Light Source |
| Dynamite Sash | Complete Cinder Cavern journal | Small chance to deal 2x strength damage |
| Regen Coil | Buy from Combat Guild for $400 | Endurance +2-13%, Occasional healing |
| Vision Goggles | Buy from Fox Town for $9,000 | Endurance +2-5%, Preview next dig bar location |
| Solstice Bell | Buy from Tiki’s shop in Alona Jungle for $19,000 | Luck +0.5-3.75 |
D-Tier Charms
Better than nothing but not great:
| Charm Name | How to Get | Key Stats |
|---|---|---|
| Training Glove | Given in tutorial (free) | Endurance +3-6%, Luck +2-5% |
| Lucky Bell | Buy from Fox Town for $370 | Luck +1-3% |
| Construction Headphones | Buy from Cinder Cavern for $1,000 | No stats, muffles all sounds |
| Pebble Pal | Buy from Traveling Merchant | Control boost, Pebble Pal cheers you on |
Why We Ranked Charms This Way
We based these rankings on several factors. First, we looked at how much each charm actually helps you progress in the game. Charms that boost multiple important stats or have powerful abilities ranked higher. We also considered how easy each charm is to get – some require expensive purchases or difficult quests.
The cost-to-benefit ratio mattered too. A charm that costs $100,000 needs to be really good to justify that price. We also thought about which charms work well together and which ones are useful throughout the entire game, not just early on.
Keep in mind that your personal ranking might be different based on your playstyle. This tier list gives you a good starting point, but feel free to experiment and find what works best for your way of playing Dig.