Relics are special items you can equip on your characters in Universal Tower Defense to make them stronger. Each character can wear three relics at once, and when you equip a full matching set, you get big bonuses that help you win battles. Relics give two types of benefits: basic stat increases that work all the time, and powerful set bonuses that activate when you wear complete sets.

Understanding which relics to use and how to get them helps you build stronger teams. This guide covers every relic set in Universal Tower Defense , all the stat bonuses they provide, and how to upgrade them for better performance.

What Are Relics in Universal Tower Defense?

Relics are equipment items that give your characters extra stats and special abilities. Each character can equip three relic pieces: one Head piece and two armor pieces (Body and Leg). When you equip relics on a character, they get stronger right away from the basic stats, and if you complete a matching set of three pieces, you unlock powerful set bonuses.

Relics work differently from traits. Traits change how your character performs during battles, while relics give direct stat increases and special effects. A character can have both traits and relics equipped at the same time, and both bonuses work together to make your character stronger.

Relic Rarities in Universal Tower Defense

Not all relics are equal. Higher rarity relics can be upgraded to higher levels and unlock more sub stats, making them much stronger than lower rarity ones. Here are all the rarity tiers:

RarityMax Sub StatsMax Level
Rare16
Epic39
Legendary412
Mythic515
Raid515

Raid relics work a little differently from the rest. They use a star system and can have tag bonuses that activate when you equip them on a unit with a matching tag.

Raid Relic Stars

When you get a Raid relic, it comes with 1, 2, or 3 stars. Most of the time you will get 1 star, but rarer rolls give you stronger stat bonuses on top of what a Mythic relic would give you.

StarsChanceBonus
1 Star80%Same stats as Mythic relics
2 Stars15%+2.5% stats above Mythic
3 Stars5%+5% stats above Mythic

All Relic Sets in Universal Tower Defense

Sun God

Bonus TypeEffect
Top + Bottom Set Bonus+5% Damage, +10% Light Damage, +10% Water Damage, +10% Ice Damage
Accessory Set BonusEvery 6 attacks, gain a damage buff equal to the unit's range for 7 seconds (1 Range = 1% Damage)

Laughing Captain

Bonus TypeEffect
Top + Bottom Set Bonus+5% Damage, -5% Cooldown, +5% Range
Accessory Set Bonus-5% Active Ability Cooldown

Berserk Shinigami

Bonus TypeEffect
Top + Bottom Set Bonus+10% Dark Damage, +10% Fire Damage, +10% Rose Damage, +10% Light Damage
Accessory Set BonusEvery 5 hits buffs the next attack to deal 20% bonus True Damage, ignoring all resistances

Ex Captain Uraharo

Bonus TypeEffect
Top + Bottom Set Bonus+10% Crit Rate, +25% Crit Damage
Accessory Set BonusRefunds 5% of Yen spent on upgrading this unit

Hokage

Bonus TypeEffect
Top + Bottom Set Bonus+5% Damage, +10% Dark Damage, +10% Rose Damage, +10% Fire Damage
Accessory Set BonusEvery 5 attacks, increases DoT Damage by 20% for 10 seconds

Junior Ninja

Bonus TypeEffect
Top + Bottom Set Bonus+5% Damage, +10% Wind Damage
Accessory Set BonusIncreases buffs received by 1.1x

Reaper

Bonus TypeEffect
Full Set Bonus+2.5% Damage, +10% Range, +5% Crit Rate, +5% Crit Damage
Accessory Set Bonus-7.5% Cooldown, +15% Range

The Reaper set also has tag bonuses that activate depending on the tag of the unit you equip it on:

TagBonus
Peroxide+10% Damage, +5% Buff Potency, +8.5% Crit Damage
Reaper+20% Hyper Armor Damage, +12.5% Armor Penetration, +15% Range
Rage+25% Crit Damage, +10% Crit Rate, +10% Range
Hollow+12.5% Damage, -7.5% Cooldown, +15% Range

Shadow Reaper

Bonus TypeEffect
Full Set Bonus-7.5% Cooldown, +15% Range
Accessory Set Bonus+2.5% Damage, +10% Range, +5% Crit Rate, +5% Crit Damage

The Shadow Reaper set also has tag bonuses:

TagBonus
Peroxide+10% Armor Penetration, +15% Hyper Armor Damage, -10% Cooldown
Reaper+30% Elemental Damage, -12.5% Cooldown, -5% Damage
Rage+15% Elemental Damage, -8.5% Cooldown, +10% Buff Potency
Hollow+20% Crit Rate, +12.5% Crit Damage, +5% Hyper Armor Damage

Super Roku

Bonus TypeEffect
Full Set Bonus+10% Damage, +15% Crit Chance, +20% Damage if the unit is placed within range of a Saiyan unit
Accessory Set Bonus5% chance to stun enemies on attack

Bio-Android

Bonus TypeEffect
Full Set Bonus+10% Damage, +5% Range, -5% SPA, +5% Crit Rate, +15% Crit Damage
Accessory Set BonusDeal +10% Damage to enemies under 50% HP

Biju

Bonus TypeEffect
Top + Bottom Set Bonus+10% Damage, +20% Meter Gain
Accessory Set BonusWhen a meter bar is used, increase damage by 70% for 10 seconds (does not stack)

Rebellious Shinobi

Bonus TypeEffect
Top + Bottom Set BonusWhen this unit applies any crowd control effect, gain 30% extra damage for the next 10 seconds
Accessory Set BonusWhen this unit swaps form or mode, permanently increase that unit's damage by 5% (stacks up to 6 times)

The Rebellious Shinobi Top and Bottom pieces also have tag bonuses:

TagBonus
Ninjaverse+20% Elemental Damage, +15% Crit Rate, +20% Crit Damage
Sage+15% Elemental Damage, +20% Hyper Armor Damage

The Accessory also has its own tag bonus:

TagBonus
Bloodline+15% Elemental Damage, +15% Damage, +20% Range

Reanimated Ninja

Bonus TypeEffect
Top + Bottom Set Bonus+10% Damage, +30% DoT Damage
Accessory Set BonusEvery 5th attack gains DoT Damage equal to its range for 10 seconds (1 Range = 1% DoT Damage, does not stack)

Great Mage

Bonus TypeEffect
Top + Bottom Set Bonus+10% Range, +20% Damage for 10 seconds when hitting with a type advantage attack (cannot stack)
Accessory Set BonusIf this unit takes down a type-advantage enemy, gain +40% Damage and -20% Cooldown for 10 seconds (10 second cooldown, does not stack)

Relic Main Stats and Sub Stats

Every relic has two types of stats: Main Stats and Sub Stats. These stats work even if you don't have a complete set equipped.

Main Stats:

  • Every relic has exactly one Main Stat
  • Main Stats give the biggest bonuses
  • You can't change the Main Stat type on a relic

Sub Stats:

  • Relics can have multiple Sub Stats
  • Sub Stats give smaller bonuses than Main Stats
  • You can unlock more Sub Stats by upgrading relics
  • Every 3 upgrades gives you a chance to add a new Sub Stat

Body Relic Stats

Possible Main StatsPossible Sub Stats
DamageDamage
Crit DamageSecond Per Attack (SPA)
Hyper Armour DamageRange
DoTCrit Rate
Crit Damage
DoT
Buff Potency
Effect Res

Leg Relic Stats

Possible Main StatsPossible Sub Stats
DamageDamage
Second Per Attack (SPA)Second Per Attack (SPA)
RangeRange
Crit RateCrit Rate
Crit Damage
DoT
Buff Potency
Effect Res

Head Relic Stats

Possible Main StatsPossible Sub Stats
Buff PotencyDamage
Elemental DamageSecond Per Attack (SPA)
Range
Crit Rate
Crit Damage
DoT
Buff Potency
Effect Res

How to Upgrade Relics in Universal Tower Defense

You can make relics stronger by upgrading them with Power Ups. Power Ups are items you get from playing the game. Here's how upgrading works:

  • Step 1: Open Your Inventory: Go to your inventory and find the relic you want to upgrade.
  • Step 2: Use Power Ups: Click on the relic and press the Enhance button. Each Power Up increases the stats on that relic.
  • Step 3: Unlock New Sub Stats: Every 3 Power Ups, you get a chance to add a new Sub Stat to the relic. This chance can fail, so you might need to upgrade more than 3 times to unlock new stats.
  • Step 4: Keep Upgrading: Continue using Power Ups to improve your relic's stats. Higher level relics have stronger numbers and more Sub Stats.

That's everything about all relics in Universal Tower Defense. Check out our Universal Tower Defense wiki for more information!