The Red Tower in Big Walk is easy to spot from a distance thanks to the red-colored key cutter sitting at its base. Head up the hill from the starting area, and you will find it waiting for you. Unlike the earlier area, this one requires solving five different puzzles before the red key on the roof becomes available. Work through each one in sequence to open the Map Room door on the other side. Let us take a look at how to solve every puzzle in Big Walk Red Tower to find the Map location.

How to Reach the Red Tower in Big Walk?

From the starting area follow the path that goes up the hill. The red-colored key cutter at the base of the tower is your landmark. Once you arrive there is no single entrance point to worry about. The five puzzles are spread around the red tower area and can be approached in any order though the sequence below is the most natural route through them. Here is how to solve all five puzzles to unlock the map room in the red tower in Big Walk.

Red Tower Puzzle 1: Green Room Puzzle Solution

This one is a communication challenge between two players. One person gets locked inside the green room where a terminal displays a series of symbols. That player calls out what appears on the screen, and the player standing outside uses a panel to press. Get the sequence right, and a collectible unlocks. The key here is clear communication since the player inside cannot see the outside panel and vice versa. Take it slow and call out each symbol clearly before pressing anything.

Red Tower Puzzle 2: Yellow Maze Puzzle Solution

Split up at the fork with one player going left and the other going right. The player on the left path picks up a timer along the way. The handoff happens between the two paths and once the timer is passed across, the player on the right side places it on the green pot to complete the puzzle. It sounds simple because it is. The tricky part is just making sure the handoff happens cleanly without fumbling the timer.

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Red Tower Puzzle 3: Train Station Cannon Puzzle Solution

One player fires the cannon which launches a timer across the area. The moment the cannon goes off the second player needs to start moving immediately because the timer will not wait around. Chase it down, grab it, and then throw it back to your partner who should be standing on the platform ready to catch. Once the timer lands on the platform it goes on the green pot and the puzzle is done. The margin for error is tight so get into position before the cannon fires rather than reacting after.

Red Tower Puzzle 4: Basketball Court Puzzle Solution

The most straightforward puzzle in the entire Red Tower. Both players pick up light bulbs scattered around the court and throw them through the baskets overhead. Keep throwing until every light on the board flips to green. There is no trick or hidden mechanic here. Continue shooting until the board is fully lit and the collectible item drops.

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Red Tower Puzzle 5: Mountain Gesture Puzzle Solution

This is the most involved puzzle of the five. One player takes up position at the overlook point and uses the telescopes there to watch five different platforms spread across the mountain. The other player travels to each platform and performs a physical gesture using their arms and body. Make sure the player heading to the platforms has a pair of binoculars before they set off, as it is needed for this puzzle to work properly.

The player at the overlook watches what gesture is being performed and then selects the matching gesture card from the options available to them. Five platforms, five gestures, five matches. Once all five are correct the final collectible drops. This one takes longer than the others, so communicate clearly and confirm each gesture before moving to the next platform.

Big Walk Map Room Location and Key

Once all five puzzles are done, head to the roof of the Red Tower and grab the key waiting there. Bring it to the red-colored key cutter at the base of the tower and cut it into the correct shape. With the shaped key in hand, head to the Map Room door and use it to unlock the entrance.

For more guides, check out our Big Walk wiki.

FAQs

Do the Red Tower puzzles need to be completed in a specific order in Big Walk?

No. The five puzzles around the Red Tower can be completed in any order you prefer.

What do you need for the Mountain Gesture puzzle in Big Walk?

The player heading to the five platforms needs a binocular before starting the Mountain Gesture puzzle.

What happens after you complete all five Red Tower puzzles in Big Walk?

After completing all five puzzles you collect the key from the roof of the Red Tower, cut it at the red key cutter at the base, and use it to unlock the Map Room door. Before proceeding to the Green Tower or Blue Tower go inside the Map Room and pick up the foldable map from the table as it is required for the areas ahead.