Update: We last updated this article with the latest Anime Expeditions Equipment on August 11, 2026
Equipment is one of the main progression systems in Roblox's Anime Expeditions. They will allow you to increase a Unit's overall stats and make them more effective in battle. Every piece of Equipment grants stat bonuses, while some exclusive Unit Equipment also provides unique passive abilities that can enhance or even modify a Unit's kit. In this guide, we'll explain how Equipment works, the different Equipment types, and how to upgrade them.
What is Equipment
Equipment in Anime Expeditions are Items that can be equipped on your Units to increase their stats. By default, every Unit can equip two Standard Equipment items. Once a Unit is Evolved, it unlocks a third Equipment slot that is reserved exclusively for its Unit Equipment. However, not every Unit has exclusive Equipment.
There are two Equipment types in Anime Expeditions:
- Standard Equipment - Can be equipped by any Unit and provides stat bonuses.
- Unit Equipment - Exclusive to specific Units and provides both stat bonuses and unique passive effects.
List of All Equipment in Anime Expeditions
Unit Equipment
Here are all Unit Equipment in Anime Expeditions:
| Equipment | Required Unit | How To Obtain | Stats | Equipment Passive |
|---|---|---|---|---|
![]() Hexed Blade | Shadow (Monarch) | Crafting - 1x Blue Sprite - 1x Green Sprite - 1 Red Sprite - 10k Gold | +1% to +5% Range +1% to +10% Damage | Winged Spirit (Upgrade 3) Summons a Winged Spirit that circles at 50% of this unit's range. Deals 75% of this unit's current damage every 5 seconds. Applies Stun. |
![]() Hair Bells | 8th Sword (Berserk) | Spirit City | +1% to +5% Range +1% to +10% Damage | Demonic Presence Enemies within 50% of this unit's range take 15% of this unit's current damage every second. (Overrides the original passive) Savage Rebound - When this unit is stunned: Immediately cleanses the stun. - Uses Follow-Up Attack, Thunder Cut, dealing 125% of this unit's current damage. - All Follow-Up Attacks apply Dismembered. (Overrides the original passive) |
![]() Spirit of the Moonblade | Reaper (Released) | Spirit City | +1% to +10% Crit Damage +1% to +10% Crit Chance | Adaptation - Gains +10% Damage and Critical Chance for every enemy type attacked. (Overrides the original passive) |
![]() Elven Battle Staff | Elf Mage (Unleashed) | King's Tomb | +1% to +5% Damage -1% to -5% SPA | Arcane Spells (count as Follow-Up Attacks) - Casts Old Magic at 3 Charges (deals line AoE damage equal to 100% of the current damage) - Casts Eruption at 5 Charges (deals circle AoE damage equal to 125% of the current damage) and inflicts Mana Burn - Casts Storm at 7 Charges (deals full AoE damage equal to 150% of the current damage) |
![]() Calamity's Eye | Puppet (Telekinetic) | Fairy King Forest | +1% to +5% Range +1% to +10% Damage | Puppet Creation Activates when the unit kills an enemy with Puppet Mark. - Summons a Doll upon death (max: 1) - Dolls have HP equal to 200% of this unit's current damage. (Overrides the original passive) |
![]() Boulder | Lady Giant (Envy) | Fairy King Forest | +1% to +5% Range -1% to -5% SPA | Stone Wall - Summons a Stone Wall every 12 seconds (Capacity: 2). - Base Form HP: 75% of this unit's current damage. - Giant Form HP: 50% of this unit's current damage. (Overrides the original passive) |
![]() Webbed Fruit | String Demon (Awakened) | Rose Kingdom | +1% to +10% Range -1% to -5% SPA | Cocoon of Carnage - Every fifth regular attack cocoons enemies hit. - Enemies get stunned for 10 hits or 5 seconds. - Deals 125% of the current damage if the cocoon breaks after 10 hits. - The cocoon disappears if it does not break within 5 seconds. (Overrides the original passive) |
![]() Emperor's Attire | Flame Emperor (Reincarnate) | Rose Kingdom | +1% to +5% Range +1% to +10% Damage | Wildfire (activates upon applying Burn) - Spreads to the nearest 5 enemies without the Burn effect. (Overrides the original passive) |
![]() Hell's Flower | Hollow (Blaze) | Flower Forest | -1% to -5% SPA +1% to +10% Damage | Radial Flames - When Burn expires inside this unit's range, it converts into Austere Flames (deals 85% of this unit's current damage) - Austere Flames doesn't stack (Overrides the original passive) |
![]() Technique Amplifier | Salmon Sorcerer (Grade 1) | School Grounds | +1% to +5% Range -1% to -5% SPA | Crumble Away Applies Slow on enemies based on the current attack - Explode: 20% - Blast Away: 35% - Twist: 50% - Crush: 65% Crumble Away: Inverse - Explode: Applies 65% Slow - Blast Away: Applies 50% Slow - Twist: Applies 35% Slow - Crush: Applies 20% Slow (Overrides the original passive) |
![]() Promise Ring | Cursed Student (True Love) | School Grounds - Mastery stage (5% Chance/20 Pity) | -1% to -5% SPA +1% to +10% Damage | Spirit Bats Activates when total Bleed stacks within the unit's range reach 20 - Summons a Bat Spirit (Max: 3) - Each Bat Spirit deals 25% of this unit's current damage per attack. Bat Spirits disappear after 3 attacks (Overrides the original passive) |
![]() Illusion Crow | Crow (Black Fire) | Villain Invasion Shop | +1% to +5% Range +1% to +10% Damage | Broken Mind - While an enemy is in Illusion, all damage dealt by this unit is stored. - When Illusion expires, the stored damage is dealt at 50% effectiveness in a 2 Range AoE. - Overrides the original passive. |
![]() Predator's Skull | Razorjaw (Hunter) | Crow Hideout | +1% to +5% Range +1% to +10% Damage | Roar - Every 10 seconds, unleashes a Full AoE attack dealing 70% of this unit's current damage and inflicts Stagger for 2 seconds. - Grants 1% Critical Chance for every enemy hit (up to 30%). - Overrides the original passive. |
![]() Memory Pendant | Cursed Immortal (Black Sun) | Crow Hideout | +1% to +10% Crit Chance +1% to +10% Damage | Reckless Control - Grants a Black Magic Meter that switches between Caring and Cold states. - Caring State: Meter increases by 5 every second while moving and deals 50% damage in 75% Range. - Cold State: Meter decreases by 2 every second while moving and deals 150% damage in 25% Range. - Overrides the original passive. |
![]() Dark Scepter | Dark Mage (Sovereign) | Crow Hideout | +1% to +5% Range -1% to -5% SPA | Lightning Orbs - Switching to Lightning Magic creates an Arc of Lightning that deals 50% damage every second to enemies inside it. Ice Barrage - Switching to Ice Magic grants Freeze on attacks. - Regular attacks generate Frostbite stacks (up to 15). - At 15 stacks, the next attack shatters Frozen enemies, dealing 25% additional AoE damage (5 Range). - Overrides the original passive. |
![]() | Carrot (Unleashed) | East Town - Mastery Stage (5% Chance/20 Pity) | +1% Damage, +1% Range | Instant Relocation - Relocates the selected unit within Carrot's range for 15 seconds. - The relocated unit immediately performs a Follow-Up Attack dealing 125% of its current damage. - On Relocate, Carrot performs a Follow-Up Attack dealing 125% of its current damage and increases its own damage by 50% for 15 seconds. - 20s CD |
![]() | Bioinsect (Final Form) | Perfection's Trial Quest Reward | +1% Damage, +1% Range | Genetic Duplication: - Summons a Mini Bioinsect at the unit's position. - The Mini Bioinsect takes 45% of the unit's current damage as its own damage, has 100% of the unit's current SPA and Range, and increases the damage of the strongest unit in range by 10%. Bio Reset - Resets the unit back to Imperfect form, permanently increases its own damage by 5%, and permanently increases its Range by 1%. |
![]() | Prodigy (Rage) | Crafting - 5x Pink Sprite - 5x Green Sprite - 5x Red Sprite - 10k Gold | +1% Range, +1% SPA | Hidden Potential: - On Upgrade 3, transforms into Prodigy Transformation. - Every three Regular Attacks deals 50% of the unit's damage to all enemies within range. On Upgrade 5, unlocks Rage Unleashed. |
![]() | The Drink (Juicebox) | Crafting - 5x Yellow Sprite - 5x Purple Sprite - 5x Red Sprite - 10k Gold | +1% Damage, +1% Range | Precision Slash: - Every four Regular Attacks inflicts enemies with The Drink Mark for 15 seconds. - The mark increases Follow-Up Attack damage by 25% and applies a Physical weakness at 10%. |
![]() | Vegetable (Prince) | East Town - Mastery Stage (5% Chance/20 Pity) | +1% Damage, +1% Range | Royal Rivalry: - For every Regular Attack from another unit in this unit's range, increase this unit's damage by 5% (up to 50%). - For every Critical Attack from another unit in range, increase its Critical chance by 10% (up to 50%). - For every Follow-Up Attack from another unit in range, increase its Critical damage by 10% (up to 30%). |
Standard Equipment
Here are all Standard Equipment in Anime Expeditions:
| Equipment | Stats | Passive | How To Obtain |
|---|---|---|---|
![]() Soul Splitter | +1% to +5% Range +1% to +10% Physical Damage Dealt | None | Armory |
![]() Warrior's Axe | -1% to -5% SPA +1% to +10% Physical Damage Dealt | None | Armory Fairy King Forest |
![]() Katana | +1% to +5% Damage +1% to +10% Physical Damage Dealt | None | Armory Flower Forest |
![]() Magic Orb | +1% to +10% Range +1% to +5% Damage | None | Armory Rose Kingdom |
![]() Bamboo Bottle | +1% to +10% Range | Bamboo Bottle - Every time this unit uses an Active Ability, reduce its cooldown by 1% to 2% (max: 10%). | Armory |
![]() Raid Cape | +1% to +5% Range +1% to +10% Damage | None | Armory |
![]() Kunai | +1% to +10% Damage -1% to -5% SPA | None | Armory Events School Grounds |
![]() Magic Book | +5% to +20% Magical Damage Dealt | None | Armory King's Tomb |
![]() Pirate's Slingshot | +5% to +15% Range | None | Armory |
![]() Cursed Finger | +1% to +10% Damage +1% to +5% Crit Chance | Cursed Finger - Increases Bleed damage by 2% to 5% per Bleed stack applied to an enemy (Capacity: 20%). | Armory |
![]() Elf Suitcase | +1% to +5% Range +1% to +10% Magical Damage Dealt | None | Armory |
![]() Staff of Chaos | -1% to -5% SPA +1% to +10% Magical Damage Dealt | None | Armory |
![]() Shinigami Sword | +1% to +5% Damage +1% to +10% Crit Chance | Shinigami Sword - Increases damage by 0.5% to 1% for every enemy in range (Capacity: 15%). | Armory Spirit City |
![]() Three Swords From Hell | +5% to +15% Damage | None | Armory |
![]() Accursed Equipment | -1% to -10% SPA | None | Armory |
![]() Dragon Hilt | +1% to +10% Crit Damage +1% to +5% Crit Chance | None | Armory |
![]() Enhanced Katana | +1% to +10% Crit Chance +1% to +5% Crit Damage | None | Armory |
![]() Warrior Pole | +1% Physical DMG Dealt, +1% Damage | Warrior Pole: Increases unit damage by 5% while Transformed. | Complete East Town - Act 5 on Hard Mode (5% Chance, 20 Pity) |
How to Get Equipment in Anime Expeditions
Equipment in Anime Expeditions can be obtained by progressing through various gamemodes. Some Equipment is rewarded from Story progression, while stronger Equipment can be earned through higher-level content such as Expeditions, Raids, and other endgame activities. You can also craft the Hexed Blade from the crafting station in the main lobby.
Exclusive Unit Equipment is considerably rarer than Standard Equipment and often requires completing more difficult content.

Equipment Stats
Every Equipment in Anime Expeditions rolls with one or more stats depending on its rarity and type. These stats can improve several attributes, including:
- Damage
- Health
- Range
- Attack Speed
- Critical Chance
- Critical Damage
The number of dice icons shown on an Equipment piece indicates how many rollable stats it has. You will need to unlock the Expeditions section to access the Armory. In the Armory, you can reroll stats for your Equipment.
How Equipment Rerolls Work in Anime Expeditions
Equipment Rerolls are Mythic Materials used to reroll the stats on your Equipment in Anime Expeditions. Every Standard and Unit Equipment comes with one or more rollable stats, such as Damage, Range, Critical Chance, or SPA. Using an Equipment Reroll generates new values for every stat that isn't locked.
For example, if your Equipment has:
- +2% Damage
- +3% Range
Using an Equipment Reroll may change it to:
- +8% Damage
- +5% Range
The Equipment's passive effect will never change. Only the rollable stats are affected. Equipment Rerolls can be used in the Armory section in your Expeditions Hub. You can get Equipment Rerolls from Challenges, Shops, and the Robux store.
How Equipment Locks Work
Equipment Locks let you protect specific Equipment stats before using an Equipment Reroll. Any stat that is locked will remain unchanged, while all unlocked stats are rerolled.
For example, suppose your Equipment has:
- Damage: +10% (Locked)
- Range: +2% (Unlocked)
After using an Equipment Reroll:
- Damage: +10% (unchanged)
- Range: rerolled to a new value between its possible range
This allows you to gradually perfect your Equipment in Anime Expeditions instead of risking a high-value stat every time you reroll.
That is all for Equipment in Anime Expeditions. You can check out the full Anime Expeditions Wiki for more guides.
FAQs
Any Unit can equip Standard Equipment, while Unit Equipment is exclusive to specific Units.
Yes. Equipment stats can be rerolled using Equipment Rerolls and protected with Equipment Locks.
Units can equip two Standard Equipment pieces by default. Evolved Units unlock an additional slot for their exclusive Unit Equipment.





































