Update: We last updated this 99 Nights in the Forest Classes tier list on October 5, 2026.
When you're getting chased by that creepy deer at 3 AM or trying to fight off cultists with nothing but a stick, your class choice matters. Not all Classes are created equal, and some give you a much better chance at staying alive. Our 99 Nights in the Forest Classes tier list ranks all Classes from best to worst, evaluating their survival, combat effectiveness, resource gathering, and overall impact. Whether you're a new player or a tryhard survivor, this ranking will help you pick the Classes that matter.
99 Nights in the Forest Classes Tier List
| Tier | Classes |
|---|---|
| SS Tier | Alien Scientist, Vampire |
| S Tier | Nightcrawler, Cyborg, Engineer, Assassin, Pyromaniac |
| A Tier | Gunslinger, Gambler, Alien, Big Game Hunter, Lumberjack, Chef, Feaster |
| B Tier | Necromancer, Zookeeper, Beastmaster, Ranger, Blacksmith, Explorer, Farmer, Grenadier, Medic, Scavenger |
| C Tier | Brute, Cook, Camper, Base Defender, Berserker, Brawler, Fire Bandit, Hunter, Poison Master, Support, Undead |
Breakdown of 99 Nights in the Forest Tier List
Here is the complete breakdown of our 99 Nights in the Forest tier list, along with the details of each class:
SS-Tier
If you ask for my recommendation, I suggest you use SS-tier Classes. If you don't have one, try to get one, and your run will be very comfortable.
| Classes | Cost | Starter Tools | Skills |
|---|---|---|---|
| Alien Scientist | 600 Diamonds | - 1x Alien Shotgun - 1x Raygun - 1x Dissolving Ray | Lv. 1 - Dissolves enemies with less than 10% HP into Essence - Get Essence to increase your alien regen speed - 4 additional sack space Lv.2 - Enemies under 15% HP can dissolve into Essence - Has a chance to drop Meat Sandwich when dissolved Lv.3 - Essence also boosts Sprint Speed |
| Vampire | 600 Diamonds | - 1x Vampire Cloak - 1x Vampire Scythe | Lv.1 - Grants lifesteal when attacking with melee weapons - Sprints quicker at nighttime Lv.2 - Better vision at nighttime Lv.3 - Increased healing from lifesteal |
S-Tier
S-tier Classes can help you survive more days. But it won't be as easy as using SS-tier Classes. Don't worry; they are best for team or solo runs, letting you survive 99 days, if not more.
| Classes | Cost | Starter Tools | Skills |
|---|---|---|---|
| Nightcrawler | 200 Diamonds | - 1x Shadow Dagger | Lv.1 - Grants speed, night vision, and a damage buff in dark areas Lv.2 - Reduced detection range of enemies at night Lv.3 - Deer is less likely to spawn on the player |
| Cyborg | 600 Diamonds | - 1x Laser Cannon - 1x Alien Armor | Lv.1 - Very high visibility at nighttime - Overheating Alien tech deals damage and lowers your armor temporarily Lv.2 - Deal additional damage with Alien tech Lv.3 - Kills restore Alien tech energy |
| Engineer | 1000 Diamonds | - 1x Candy Turret - 1x Hammer | Lv.1 - Can build turrets using gears at the workbench - Get gears by depositing scrap in the grinder Lv.2 - Turrets have more ammo - Can receive scrap from chests as a bonus Lv.3 - Turrets shoot faster - Can receive scrap from the cultist as a bonus |
| Assassin | 500 Diamonds | - 1x Katana - 120x Throwing Knives | Lv.1 - 10% Sprint speed buff - 15% less HP - Throwing Knives have a 5% chance to spawn in chests Lv.2 - First hit can critically strike Lv.3 - Throwing Knives have a 10% chance to spawn in chests |
| Pyromaniac | 600 Diamonds | 1x Flamethrower | Lv.1 - Receive cooked food as drops - Must reload Flamethrower with fuel canisters or oil barrels Lv.2 - Fuel canisters and oil barrels restore more fuel Lv.3 - Movement speed increases for every burning enemy |
A-Tier
Classes ranked in 99 Nights in the Forest are average. You can use them unless you get hold of SS- and S-tier classes. They are tougher to use in solo runs and requires a good team to become actually useful.
| Classes | Cost | Starter Tools | Skills |
|---|---|---|---|
| Gunslinger | 600 Diamonds | - 60x Revolver Ammo - 1x Trusty Revolver | Lv.1 - Kill enemies to upgrade your revolver Lv.2 - Can get ammo from chests Lv.3 - Revolver starts with an upgrade |
| Gambler | 55 Diamonds | - Start with one random item | Lv.1 - Have a 50-50 chance to upgrade or downgrade standard chests upon opening Lv.2 - Have a 60% chance to upgrade and a 40% chance to downgrade standard chests upon opening Lv.3 - 10% chance that the chests will drop coins |
| Alien | 100 Diamonds | - 1x Raygun | Lv.1 - High visibility at night - Sprint speed becomes slow when the Alien tech is overheating Lv.2 - Alien tech recharges faster Lv.3 - Sprint speed becomes high when the Alien tech is fully charged |
| Big Game Hunter | 600 Diamonds | - 1x Rifle - 12x Rifle Ammo - 1x Pelt List | Lv.1 - Consume animal pelts for a permanent bonus Lv.2 - Buffs Pelt drop rate Lv.3 - Consume infinite mammoth tusks for permanent health gain |
| Lumberjack | 70 Diamonds | - 1x Good Axe | Lv.1 - 20% chance to get one additional log from trees Lv.2 - 25% chance to drop double sapling Lv.3 - 20% chance to get one or two additional logs from trees |
| Chef | 150 Diamonds | - 1x Chef's Station Blueprint - 1x Recipe Book | Lv.1 - Can cook unique recipes that grant bonuses - Seasons all cooked items Lv.2 - Unlocks a new recipe Lv.3 - Unlocks a new recipe |
| Feaster | 150 Diamonds | - 5x Stew | Lv.1 - Grants 2 Max HP per unique food eaten - Overeat for damage and sprint speed buff Lv.2 - Eat dishes to restore HP Lv.3 - Overeat to gain armor |
B-Tier
B-tier Classes are best for beginners. Use them while you learn the game's mechanics and get used to it. However, don't expect to survive longer without your allies.
| Classes | Cost | Starter Tools | Skills |
|---|---|---|---|
| Necromancer | 600 Diamonds | - 1x Cultist Staff | Lv.1 - Collect souls from dead cultists - Staff can consume souls and resurrect cultists (maximum: 6) Lv.2 - Resurrected cultists deal additional damage Lv.3 - Every cultist buffs your night vision |
| Zookeeper | 70 Diamonds | - 1x Old Taming Flute | Lv.1 - Taming flute levels quickly - Can have 3 tamed animals at once Lv.2 - Feed tamed animals to restore more HP Lv.3 - 1 fewer step to tame an animal |
| Beastmaster | 400 Diamonds | - 1x Good Taming Flue | Lv.1 - Start with three steaks in your sack - Summon tamed wolves with three steaks - Can have up to 5 pets Lv.2 - Wolves run faster while attacking Lv.3 - The first summoned wolf will be an alpha |
| Ranger | 70 Diamonds | - 1x Old Flashlight - 1x Revolver - 18x Revolver Ammo | Lv.1 - Starts with 18x Revolver Ammo Lv.2 - 10% chance to get ammo refund on shot Lv.3 - Starts with 30x ammo |
| Blacksmith | 200 Diamonds | -1x Hammer | Lv.1 - Can use the next tier crafting bench (up to tier 4) Lv.2 - Get a discount on 2 random recipes while crafting Lv.3 - Can get extra scrap from the grinder |
| Explorer | 80 Diamonds | - 1x Map - 1x Compass | Lv.1 - Gain speed buff after clearing the fog - Larger radius for map - 2 additional sack space Lv.2 - Reduces hunger drain when away from the fire Lv.3 - See chests through walls from near - Open chests quickly |
| Farmer | 80 Diamonds | - 1x Watering Can | Lv.1 - Get rarer crops from plots using the watering can Lv.2 - Some saplings can grow into apple trees Lv.3 - Farms you water are guaranteed to grow one pumpkin |
| Grenadier | 100 Diamonds | - 10x Impact Grenade - 1x Dynamite | Lv.1 - Can get impact grenades by killing cultists and opening chests Lv.2 - Explode upon dying Lv.3 - Can get explosive bullets from ammo boxes |
| Medic | 40 Diamonds | - 2x Bandages | Lv.1 - 5x faster revives Lv.2 - Reduces revive timer on allies - Restores more HP and hunger Lv.3 - One of your bandages can upgrade to a medikit, starting with 1 bandage and 1 medikit |
| Scavenger | 25 Diamonds | N/A | Lv.1 - 2 additional sack space Lv.2 - Chests can open 20% faster Lv.3 - Can get scraps from chests |
C-Tier
Don't use C-tier Classes, period. While some of them are usable, you're better off not buying any of them. I recommend stacking your Diamonds to purchase the Classes ranking at B, A, S, or SS-tier in this 99 Nights in the Forest tier list.
| Classes | Cost | Starter Tools | Skills |
|---|---|---|---|
| Brute | 50 Diamonds | 1x Brute Shield | Lv.1 - Shield can taunt enemies and reduce damage taken Lv.2 - Taunted enemies deal reduced damage for a few seconds Lv.3 - Shield transforms into Obsidiron - It can charge and create shockwaves |
| Cook | 40 Diamonds | 1x Seasoning | Lv.1 - Restore more hunger with Seasoned food Lv.2 - Crockpot cooks 20% faster Lv.3 - Have a 25% chance to make a Hearty Stew |
| Camper | 10 Diamonds | - 1x Flashlight | Lv.1 - 10% reduced hunger drain Lv.2 - High visibility at night Lv.3 - Start with a stew |
| Base Defender | 40 Diamonds | - 2x Defense Blueprints | Lv.1 - Start with 2 Defense Blueprints Lv.2 - Can upgrade defense and durability Lv.3 - Defenses deal serious damage |
| Berserker | 100 Diamonds | - 1x Medkit | Lv.1 - Auto-revive after first death with low HP and hunger Lv.2 - Reviving grants a temporary strength boost Lv.3 - Get a damage buff as your HP gets lower |
| Brawler | 100 Diamonds | - 1x Leather Body | Lv.1 - Can't use ranged weapons - 40% additional HP - Melee weapons deal 30% more damage Lv.2 - 10% Health regeneration buff - Regenerate HP soon after taking damage Lv.3 - Has a 5% chance to block damage |
| Fire Bandit | 200 Diamonds | - 1x Infernal Crossbow - 1x Wildfire | Lv.1 - Start with Infernal Crossbow and 1 Wildfire Potion Lv.2 - Tools can set enemies on fire Lv.3 - 10% chance to receive a Wildfire Potion from chests |
| Hunter | 40 Diamonds | - 2x Bear Traps | Lv.1 - Increased meat drop rate Lv.2 - Pelt drop increases slightly Lv.3 - Pelt trader offers an extra wolf pelt trade |
| Poison Master | 200 Diamonds | - 1x Blowpipe - 1x Poison Armor | Lv.1 - Poison effects become stronger Lv.2 - 25% chance that enemies will spread poison upon dying Lv.3 - Deals increased damage to poisoned enemies |
| Support | 45 Diamonds | - 1x Bandage | Lv.1 - Bond with an ally at the start of the run - Absorb damage of bonded player - Damage increases when near the bonded player Lv.2 - Support eats for both you and themselves (80/20) Lv.3 - Can see the beam to the bonded player, regardless of distance |
| Undead | 100 Diamonds | - 1x Bandage | Lv.1 - Grants a permanent bonus upon every revival Lv.2 - Can revive instantly Lv.3 - Move for 8 seconds upon death |
How We Ranked These Classes
Combat Effectiveness was the biggest factor. Classes that help you fight better or survive longer in dangerous situations got higher rankings. The deer and cultists don't care about your furniture, but they definitely care about your damage output and health.
Resource Impact also mattered a lot. Classes that help you gather essential resources like wood or food make surviving much easier.
Versatility played a big role, too. Classes that work well in different situations ranked higher than ones that only help with specific tasks. A class that's only good for one thing usually isn't worth the diamond cost.
Cost Efficiency was the final consideration. A class needs to provide enough value to justify its diamond cost. Expensive classes need to be significantly better than cheaper alternatives to earn their spot.