GTA 6 PS5 Pro version just got a lot more interesting, and we didn’t even need Rockstar to announce anything. Preload files discovered after the game went live for pre-downloading in New Zealand reveal that GTA 6 is launching with a brand-new version of PSSR in PS5 Pro, one that no other game has shipped with before. There’s more in those files too, and it paints a pretty exciting picture for PS5 Pro owners heading into November 19.
What the GTA 6 Preload Files Actually Show for PS5 Pro PSSR
Once GTA 6 preloading went live in New Zealand, fans wasted no time digging into the game’s metadata. GTAForums user Tex2 was among the first to surface the findings, and the details are pretty hard to ignore.

The game lists support for PSSR version 13.60. For context, every PS5 Pro-enhanced game released so far (including heavy hitters like Cyberpunk 2077 and Assassin’s Creed Shadows), runs on version 13.00. GTA 6 is the first game to push beyond that number. PSSR is Sony’s AI-powered image upscaler built into the PS5 Pro, so a new version shows that the technology has been updated, likely with improvements to sharpness, detail, or how it handles fast-moving scenes.
On top of that, the files confirm 120Hz output support and PS5 Pro High CPU Frequency Mode. Those two entries together are worth paying attention to.
What Does 120Hz and High CPU Mode Mean in PS5 Pro for GTA 6?
The 120Hz support tells you GTA 6 is built to run on a 120Hz display. That’s the foundation you need for a 40 FPS mode to even be possible. This would give players a middle option between the usual 30 FPS quality mode and a smoother 60 FPS performance mode. In simple terms, it could make the game feel smoother without putting too much pressure on the console.

The High CPU Frequency Mode is equally interesting. GTA 6’s open world is massive, and you’ve got traffic, pedestrians, weather systems, physics, and a lot happening at once. The CPU handles much of this work, so letting it run faster could help the game maintain a more stable frame rate.
Is Rockstar confirming a 40 FPS mode? Not yet. But the building blocks are sitting right there in the files.
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- GTA 6 Qualifies for Game Awards 2026 GOTY by Just 24 Hours
- 8 Things Rockstar Changed During GTA 6 Development to Build Its Biggest Game Yet
What About Base PS5 Players?
There’s one point that might sting a little if you’re on the standard PS5. QSSR, which is Sony’s newer upscaling tech for the base console, isn’t in GTA 6 at launch. Since QSSR only came out recently, Rockstar may not have had enough time to add it before the game was ready for release. However, it could arrive in a future update after launch. Rockstar hasn't confirmed this yet.
A new PSSR version launching day-and-date with GTA 6 isn’t something that happens by accident. PSSR has been updated quietly since the PS5 Pro launched, but no game has gone past version 13.00 until now. The jump to 13.60 is the biggest version gap we’ve seen, and if the improvements scale with that number, PS5 Pro owners should notice a real difference in image quality compared to any other game they’ve played on the system. I think this is going to be one of the more talked-about technical launches in a while, and that’s even before we know whether the 40 FPS mode actually makes it in.
FAQs
Not confirmed. The preload files point toward a possible 40 FPS mode, but Rockstar hasn’t announced any performance modes yet.
PSSR is Sony’s AI upscaling tech on the PS5 Pro that makes the image look sharper without pushing the hardware as hard. It's like a smart image enhancement running in the background.
Not at launch. The files show QSSR is absent from the day-one build, but it could be added in a future update since it was only recently released.