Modifiers are special stage mechanics that change how an Expedition plays out in Roblox's Anime Expeditions. They can affect everything from enemy behavior and movement speed to Unit placements, Traits, and stage mechanics. Some Modifiers apply to the entire stage, while others only affect specific enemy groups. In this guide, we'll explain how all Modifiers in Anime Expeditions work.
What Are Modifiers in Anime Expeditions?
Modifiers in Anime Expeditions are stage mechanics that apply certain effects to enemies, Units, or other mechanics in-game. You can view all active Modifiers before starting an Expedition, as they're listed under the stage's effects. Anime Expeditions Modifiers are divided into two categories:
- Game Modifiers - Affect the entire stage and change its core mechanics.
- Enemy Modifiers - Only affect specific enemy groups and appear above affected enemies during a stage.

Game Modifiers in Anime Expeditions
Game Modifiers in Anime Expeditions change the rules of an entire stage. These can disable certain mechanics, strengthen enemies, or impose restrictions that force you to rethink your team composition. While these are stage Modifiers, certain Units can help you deal with them more effectively. Their effects won't be completely removed, so choosing the right team composition is essential.
You can find most Game Modifiers active in story stages. However, there are certain Game Modifiers that you find only in the Expedition Gamemode.
| Game Modifier | Effect | Best Units to Counter |
|---|---|---|
![]() Boss Waves | Every enemy is treated as a boss. | Shadow (Divine), 8th Sword (Berserk), Cursed Student (True Love), Puppet (Telekinetic) |
![]() Cards Disabled | Blood Money and Bounty Hunter Cards cannot be used. | - |
![]() Mirror | Enemies copy your Units' Elements as resistances. | 8th Sword (Berserk), Puppet (Telekinetic), Toy Maker |
![]() No Anvils | Stat Anvils are disabled. | - |
![]() No Farms | Farm Units cannot be deployed. | - |
![]() No Repair | Repair Hammer cannot be used. | - |
![]() No Research Tree | Research Tree upgrades are disabled. | - |
![]() No Tomes | Trait Tomes cannot be used. | - |
![]() Resistance | Enemy Elemental Resistances rotate every 30 seconds (Flame > Hydro > Gale > Terra > Light > Storm > Dark). | Bring multiple Elements such as Shadow (Dark), Flame Emperor (Flame), Elf Mage (Storm), Water Princess (Hydro), Lady Giant (Terra) |
![]() Shielded | All enemies spawn with ten Shields. | Shadow (Divine), 8th Sword (Berserk), String Demon (Awakened) |
![]() Short Range | All allied Units lose 25% of their attack range. | Elf Mage (Unleashed), Shadow (Divine), String Demon (Awakened), Flame Emperor |
![]() Speedy | Enemies move 50% faster. | Puppet (Telekinetic), Toy Maker, Reaper (Released), True Saint (Holy) |
![]() Traitless | All Unit Traits are disabled. | - |
![]() Upgrade Cap | Only 25 total Unit upgrades can be purchased during the stage. | Shadow (Divine), 8th Sword (Berserk), Cursed Student (True Love) |
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Enemy Modifiers in Anime Expeditions
Enemy Modifiers in Anime Expeditions only apply to enemies who spawn with them. You can spot these effects above the enemy's head during the stages. Keep in mind that you'll need to adjust your team composition based on the active Anime Expeditions Modifiers.
| Enemy Modifier | Effect | Best Counters |
|---|---|---|
![]() Sprinter | Moves 45% faster but has 20% less health. | Puppet (Telekinetic), Toy Maker, Reaper (Released) |
![]() Tank | Moves 20% slower but has 20% increased health. | Shadow (Divine), 8th Sword (Berserk), Cursed Student (True Love) |
![]() Summoner | Every five seconds, summons enemies at its location (up to five enemies). | Shadow (Divine), String Demon (Awakened), Flame Emperor (Reincarnate) |
![]() Explosive | On death, explodes in a 10-range radius and stuns Units for two seconds. | Long-range Units like Elf Mage (Unleashed) and Shadow (Divine) |
![]() Splitter | On death, splits into three enemies, each with 33% of its health. | Flame Emperor (Reincarnate), Hollow (Blaze), String Demon (Awakened) |
![]() Armored | Takes 33% less damage from full AoE attacks. | Shadow (Divine), 8th Sword (Berserk), Cursed Student (True Love) |
![]() Reinforced | Takes 30% less damage from all sources. | Shadow (Divine), Puppet (Telekinetic), 8th Sword (Berserk) |
![]() Regen I | Regenerates 1% maximum health per second. | Shadow (Divine), Cursed Student (True Love), Crimson (Brother) |
![]() Regen II | Regenerates 3% maximum health per second. | Shadow (Divine), Cursed Student (True Love), Crimson (Brother) |
![]() Regen III | Regenerates 5% maximum health per second. | Shadow (Divine), Cursed Student (True Love), Crimson (Brother) |
![]() Regen IV | Regenerates 8% maximum health per second. | Shadow (Divine), Cursed Student (True Love), Crimson (Brother) |
![]() Shield | Protected by an attack-absorbing shield. | String Demon (Awakened), Shadow (Divine), 8th Sword (Berserk) |
![]() Immunity | Immune to all soft and hard crowd control effects. | Shadow (Divine), 8th Sword (Berserk), Flame Emperor (Reincarnate) |
![]() Momentum | Gains 2% movement speed per second up to a maximum of 50%. | Puppet (Telekinetic), Toy Maker, Reaper (Released) |
![]() Burrowing | Every eight seconds, burrows underground for two seconds, becoming untargetable. | Shadow (Divine), 8th Sword (Berserk) |
![]() Zombie | Revives with 50% health and drops 50% less Yen when killed. | Hollow (Blaze), Flame Emperor (Reincarnate), String Demon (Awakened) |
![]() Zombify | Periodically converts nearby enemies into Zombified enemies. | Shadow (Divine), Flame Emperor (Reincarnate), String Demon (Awakened) |
![]() Zombified | Revived enemy that drops no Yen when killed. | Any strong AoE Unit, such as String Demon (Awakened) or Hollow (Blaze) |
![]() Commander | Grants nearby enemies +20% movement speed and +20% health. | Shadow (Divine), Cursed Student (True Love), 8th Sword (Berserk) |
![]() Research Project | Grants progress toward your active Expedition Project. | Any high-DPS Unit to eliminate it quickly. |
![]() Soldier | Gains +20% movement speed while near a Commander. | Flame Emperor (Reincarnate), Hollow (Blaze), String Demon (Awakened) |
![]() Veil | Grants a 200% damage-absorbing AoE shield to nearby enemies. | Shadow (Divine), String Demon (Awakened), 8th Sword (Berserk) |
![]() Tartaros | Every ten seconds, consumes a nearby Basic enemy and gains Regen I for ten seconds. | Shadow (Divine), Puppet (Telekinetic) |
![]() Death | Grants nearby enemies a stacking +20% permanent speed boost. Crowd control resets the stacks. | Puppet (Telekinetic), Toy Maker, Reaper (Released) |
![]() Sword | Respawns up to two times unless defeated while affected by a DoT effect. | Hollow (Blaze), Flame Emperor (Reincarnate) |
![]() Dawn | Enemies spawned by Splitter or Summoner have 99% reduced health and five Shields. | String Demon (Awakened), Hollow (Blaze), Flame Emperor (Reincarnate) |
![]() Stunner | Every 15 seconds, stuns the three nearest Units for five seconds. | Elf Mage (Unleashed), Shadow (Divine), spread out your Unit placements. |
![]() Zone Debuff | Applies a debuff within a specific area. | Long-range Units and strategic Unit placement. |
![]() Transformer | At 50% health, transforms into a second phase at full health. | Shadow (Divine), 8th Sword (Berserk), Cursed Student (True Love) |
![]() Bulwark | Every ten seconds, becomes immune to damage for three seconds. | Shadow (Divine), String Demon (Awakened) |
![]() Status Cleanse | Every ten seconds, removes all crowd control effects from enemies. | Shadow (Divine), Cursed Student (True Love), 8th Sword (Berserk) |
![]() Retaliation Counter | After every 20 hits, stuns all Units for two seconds. | Shadow (Divine), Cursed Student (True Love), Crimson (Brother) |
![]() Greed | Every ten seconds, steals 10% HP from nearby enemies. | Shadow (Divine), Puppet (Telekinetic) |
![]() Cage | Cages a random Unit, disabling its attacks, passives, and abilities. | Bring multiple DPS Units instead of relying on a single carry. |
![]() Fear | Every 15 seconds, reduces the DMG, SPA, and RNG of nearby Units by 10% for ten seconds. | Shadow (Divine), 8th Sword (Berserk), Puppet (Telekinetic) |
![]() Warlock | Grants nearby enemies +1 Shield and +10% movement speed every five seconds. | Shadow (Divine), String Demon (Awakened), 8th Sword (Berserk) |
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What Are Enemy Resistances
Enemy Resistances are a special type of Modifiers that appear in select game modes. Unlike standard Enemy Modifiers in Anime Expeditions, these resistances apply to every enemy on the map and reduce the damage taken from a specific Element.
For example, if the Resistance Game Modifier is active, enemies become resistant to one Element at a time. The Resistance Modifier cycles through Flame > Hydro > Gale > Terra > Light > Storm > Dark every 30 seconds. When an enemy is resistant to an Element, Units of that Element deal reduced damage until the resistance rotates to the next Element.
I recommend having a Psychic Archetype Unit, like Toy Maker, on your team, as it can help mitigate these effects.
That is all for Modifiers in Anime Expeditions. You can check out our Anime Expeditions Wiki for more game-related guides, such as ways to earn Gems, the Secret Units list, Stat Reroll and Transfer, and more.
FAQs
Game Modifiers affect the entire stage, while Enemy Modifiers only apply to specific enemy groups.
Enemy Resistances reduce damage taken from a specific Element.
Yes. Every active Modifier is listed in the stage information before you begin an Expedition.














































